281 lines
9.1 KiB
TypeScript
281 lines
9.1 KiB
TypeScript
import type { FastifyInstance } from 'fastify';
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import { eq, and, count } from 'drizzle-orm';
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import { randomUUID } from 'crypto';
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import { servers, allocations, nodes, games } from '@source/database';
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import type { PowerAction } from '@source/shared';
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import { AppError } from '../../lib/errors.js';
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import { requirePermission } from '../../lib/permissions.js';
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import { paginate, paginatedResponse, PaginationQuerySchema } from '../../lib/pagination.js';
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import { createAuditLog } from '../../lib/audit.js';
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import {
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ServerParamSchema,
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CreateServerSchema,
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UpdateServerSchema,
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PowerActionSchema,
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} from './schemas.js';
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export default async function serverRoutes(app: FastifyInstance) {
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app.addHook('onRequest', app.authenticate);
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// GET /api/organizations/:orgId/servers
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app.get('/', { schema: { querystring: PaginationQuerySchema } }, async (request) => {
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const { orgId } = request.params as { orgId: string };
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await requirePermission(request, orgId, 'server.read');
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const { page, perPage, offset, limit } = paginate(request.query as any);
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const [totalResult] = await app.db
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.select({ count: count() })
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.from(servers)
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.where(eq(servers.organizationId, orgId));
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const serverList = await app.db
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.select({
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id: servers.id,
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uuid: servers.uuid,
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name: servers.name,
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description: servers.description,
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status: servers.status,
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memoryLimit: servers.memoryLimit,
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diskLimit: servers.diskLimit,
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cpuLimit: servers.cpuLimit,
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port: servers.port,
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createdAt: servers.createdAt,
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nodeName: nodes.name,
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nodeId: nodes.id,
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gameName: games.name,
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gameSlug: games.slug,
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gameId: games.id,
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})
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.from(servers)
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.innerJoin(nodes, eq(servers.nodeId, nodes.id))
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.innerJoin(games, eq(servers.gameId, games.id))
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.where(eq(servers.organizationId, orgId))
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.limit(limit)
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.offset(offset)
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.orderBy(servers.createdAt);
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return paginatedResponse(serverList, totalResult!.count, page, perPage);
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});
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// POST /api/organizations/:orgId/servers
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app.post('/', { schema: CreateServerSchema }, async (request, reply) => {
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const { orgId } = request.params as { orgId: string };
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await requirePermission(request, orgId, 'server.create');
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const body = request.body as {
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name: string;
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description?: string;
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nodeId: string;
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gameId: string;
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memoryLimit: number;
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diskLimit: number;
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cpuLimit?: number;
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allocationId: string;
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environment?: Record<string, string>;
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startupOverride?: string;
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};
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// Verify node belongs to org
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const node = await app.db.query.nodes.findFirst({
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where: and(eq(nodes.id, body.nodeId), eq(nodes.organizationId, orgId)),
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});
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if (!node) throw AppError.notFound('Node not found in this organization');
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// Verify game exists
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const game = await app.db.query.games.findFirst({
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where: eq(games.id, body.gameId),
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});
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if (!game) throw AppError.notFound('Game not found');
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// Verify and claim allocation
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const allocation = await app.db.query.allocations.findFirst({
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where: and(
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eq(allocations.id, body.allocationId),
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eq(allocations.nodeId, body.nodeId),
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),
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});
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if (!allocation) throw AppError.notFound('Allocation not found on this node');
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if (allocation.serverId) throw AppError.conflict('Allocation is already in use');
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const serverUuid = randomUUID().slice(0, 8);
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const [server] = await app.db
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.insert(servers)
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.values({
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uuid: serverUuid,
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organizationId: orgId,
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nodeId: body.nodeId,
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gameId: body.gameId,
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name: body.name,
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description: body.description,
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memoryLimit: body.memoryLimit,
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diskLimit: body.diskLimit,
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cpuLimit: body.cpuLimit ?? 100,
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port: allocation.port,
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environment: body.environment ?? {},
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startupOverride: body.startupOverride,
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status: 'installing',
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})
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.returning();
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// Assign allocation to server
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await app.db
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.update(allocations)
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.set({ serverId: server!.id, isDefault: true })
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.where(eq(allocations.id, body.allocationId));
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// TODO: Send gRPC CreateServer to daemon
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// This will be implemented in Phase 4
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await createAuditLog(app.db, request, {
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organizationId: orgId,
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serverId: server!.id,
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action: 'server.create',
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metadata: { name: body.name, gameSlug: game.slug, nodeId: body.nodeId },
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});
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return reply.code(201).send(server);
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});
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// GET /api/organizations/:orgId/servers/:serverId
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app.get('/:serverId', { schema: ServerParamSchema }, async (request) => {
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const { orgId, serverId } = request.params as { orgId: string; serverId: string };
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await requirePermission(request, orgId, 'server.read');
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const [server] = await app.db
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.select({
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id: servers.id,
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uuid: servers.uuid,
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name: servers.name,
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description: servers.description,
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status: servers.status,
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memoryLimit: servers.memoryLimit,
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diskLimit: servers.diskLimit,
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cpuLimit: servers.cpuLimit,
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port: servers.port,
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additionalPorts: servers.additionalPorts,
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environment: servers.environment,
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startupOverride: servers.startupOverride,
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installedAt: servers.installedAt,
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createdAt: servers.createdAt,
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updatedAt: servers.updatedAt,
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nodeId: nodes.id,
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nodeName: nodes.name,
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nodeFqdn: nodes.fqdn,
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gameId: games.id,
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gameName: games.name,
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gameSlug: games.slug,
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})
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.from(servers)
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.innerJoin(nodes, eq(servers.nodeId, nodes.id))
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.innerJoin(games, eq(servers.gameId, games.id))
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.where(and(eq(servers.id, serverId), eq(servers.organizationId, orgId)));
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if (!server) throw AppError.notFound('Server not found');
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return server;
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});
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// PATCH /api/organizations/:orgId/servers/:serverId
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app.patch('/:serverId', { schema: { ...ServerParamSchema, ...UpdateServerSchema } }, async (request) => {
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const { orgId, serverId } = request.params as { orgId: string; serverId: string };
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await requirePermission(request, orgId, 'server.update');
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const body = request.body as Record<string, unknown>;
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const [updated] = await app.db
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.update(servers)
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.set({ ...body, updatedAt: new Date() })
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.where(and(eq(servers.id, serverId), eq(servers.organizationId, orgId)))
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.returning();
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if (!updated) throw AppError.notFound('Server not found');
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await createAuditLog(app.db, request, {
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organizationId: orgId,
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serverId,
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action: 'server.update',
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metadata: body,
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});
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return updated;
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});
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// DELETE /api/organizations/:orgId/servers/:serverId
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app.delete('/:serverId', { schema: ServerParamSchema }, async (request, reply) => {
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const { orgId, serverId } = request.params as { orgId: string; serverId: string };
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await requirePermission(request, orgId, 'server.delete');
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const server = await app.db.query.servers.findFirst({
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where: and(eq(servers.id, serverId), eq(servers.organizationId, orgId)),
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});
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if (!server) throw AppError.notFound('Server not found');
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// Release allocations
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await app.db
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.update(allocations)
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.set({ serverId: null })
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.where(eq(allocations.serverId, serverId));
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// TODO: Send gRPC DeleteServer to daemon
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await app.db.delete(servers).where(eq(servers.id, serverId));
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await createAuditLog(app.db, request, {
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organizationId: orgId,
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serverId,
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action: 'server.delete',
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metadata: { name: server.name, uuid: server.uuid },
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});
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return reply.code(204).send();
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});
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// POST /api/organizations/:orgId/servers/:serverId/power
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app.post('/:serverId/power', { schema: { ...ServerParamSchema, ...PowerActionSchema } }, async (request) => {
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const { orgId, serverId } = request.params as { orgId: string; serverId: string };
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const { action } = request.body as { action: PowerAction };
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// Check specific power permission
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const permMap = {
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start: 'power.start',
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stop: 'power.stop',
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restart: 'power.restart',
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kill: 'power.kill',
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} as const;
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await requirePermission(request, orgId, permMap[action]);
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const server = await app.db.query.servers.findFirst({
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where: and(eq(servers.id, serverId), eq(servers.organizationId, orgId)),
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});
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if (!server) throw AppError.notFound('Server not found');
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if (server.status === 'suspended') {
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throw AppError.badRequest('Cannot send power action to a suspended server');
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}
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// TODO: Send gRPC SetPowerState to daemon
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// For now, just update status optimistically
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const statusMap: Record<PowerAction, string> = {
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start: 'running',
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stop: 'stopped',
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restart: 'running',
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kill: 'stopped',
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};
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await app.db
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.update(servers)
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.set({ status: statusMap[action] as any, updatedAt: new Date() })
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.where(eq(servers.id, serverId));
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await createAuditLog(app.db, request, {
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organizationId: orgId,
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serverId,
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action: `server.power.${action}`,
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});
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return { success: true, action };
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});
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}
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